The following is a database of all 124 collectable Tattle Log enemies and their stats as seen directly in Paper Mario: The Thousand-Year Door.
Page # | Name | Description | HP | ATK | DEF | Location | Image | |
001 | Goomba | The underling of underlings. No other distinguishing characteristics. | 2 | 1 | 0 | Rogueport Sewers, Petal Meadows, Shhwonk Fortress, Hooktail Castle, Glitzville | ||
002 | Paragoomba | A Goomba with wings. Can't reach it with a hammer while it's in the air, but once it's damaged, its wings get clipped. It's kind of sad really. | 2 | 1 | 0 | Rogueport Sewers, Petal Meadows, Shhwonk Fortress, Hooktail Castle | ||
003 | Spiked Goomba | A Goomba that wears a spiked helmet. Slighty higher attack power than a typical Goomba. | 2 | 2 | 0 | Rogueport Sewers, Petal Meadows, Shhwonk Fortress, Hooktail Castle | ||
004 | Hyper Goomba | When this hyperactive Goomba charges up, its Attack rises to eight, so watch yourself! | 8 | 2 | 0 | Twilight Trail | ||
005 | Hyper Paragoomba | When this winged Hyper Goomba charges up, its attack power rises to 8. | 8 | 2 | 0 | Twilight Trail | ||
006 | Hyper Spiky Goomba | When this hyperactive spike-headed Hyper Goomba charges up, its Attack rises to nine, so heads up! | 8 | 3 | 0 | Twilight Trail | ||
007 | Gloomba | A Goomba that likes dark, damp places. It must look like that because it lives below ground. | 7 | 3 | 0 | Pit of 100 Trials (1, 6) | ||
008 | Paragloomba | A Gloomba with wings that may or may not get moldy. | 7 | 3 | 0 | Pit of 100 Trials (11, 16) | ||
009 | Spiky Gloomba | A Gloomba with a painful-looking spike that likes damp places. | 7 | 4 | 0 | Pit of 100 Trials (21, 26) | ||
010 | Koopa Troopa | Koopa Troopas have been around forever. Jump on them to flip them over and drop their defense to 0. | 4 | 2 | 1 | Petal Meadows, Shhwonk Fortress, Hooktail Castle | ||
011 | Paratroopa | A Koopa Troopa with wings that stays airborne until you stomp on it and send it plunging to the ground. | 4 | 2 | 1 | Petal Meadows, Shhwonk Fortress, Hooktail Castle | ||
012 | KP Koopa | A Koopa warrior that battles at the Glitz Pit in Glitzville. It may be a different color than your average Koopa, but its abilities are the same. | 4 | 2 | 1 | Glitz Pit | ||
013 | KP Paratroopa | A Koopa Paratroopa who's dyed its shell. Otherwise, it's the same as any other Paratroopa, which means one stomp and it loses its wings. | 4 | 2 | 1 | Glitz Pit | ||
014 | Shady Koopa | When a Shady Koopa flips back up from its back, it attack increases. Shady Koopas have a place of honor in the Koopa family tree because of this distinction. | 8 | 3 | 1 | Glitz Pit, Pit of 100 Trials (34, 39) | ||
015 | Shady Paratroopa | Other than having wings, this creature isn't very different from a Shady Koopa. Once it flips off its back, it boosts its attack. | 8 | 3 | 1 | Glitz Pit | ||
016 | Dark Koopa | A Koopa that prefers dark places. It has a very hard shell but you can flip it by jumping on it. | 8 | 4 | 2 | Pit of 100 Trials (31, 36) | ||
017 | Dark Paratroopa | A Paratroopa that lives in dark, damp places. In has a very hard shell, but you can flip it over by jumping on it. | 8 | 4 | 2 | Pit of 100 Trials (41, 46) | ||
018 | Koopatrol | Occasionally uses an attack called Charge that saves up energy, and can call in backup for support if you don't defeat it quickly. | 6 | 4 | 2 | Rougeport Sewers | ||
019 | Dark Koopatrol | A member of the elite forces of the Koopa clan. Its pair of red eyes is its most charming feature. After charging its attacks, it deals devastating blows, so watch yourself! | 25 | 5 | 2 | Glitzville, Pit of 100 Trials (72, 77) | ||
020 | Dull Bones | A Koopa Troopa that became a skeleton. It throws bones to attack and builds buddies to help it fight. | 1 | 2 | 1 | Hooktail Castle, Glitzville, Palace of Shadow, Pit of 100 Trials (4, 9) | ||
021 | Red Bones | The ugly, red Dull Bones is stronger than a normal Dull Bones. Even if it's HP drops to 0, it can come back to life. | 5 | 3 | 1 | Hooktail Castle, Palace of Shadow | ||
22 | Dry Bones | A skeleton Koopa that sometimes builds friends. Even after it collapses at 0 HP, it will sometimes get back up. | 8 | 5 | 2 | Palace of Shadow, Pit of 100 Trials (61-69) | ||
23 | Dark Bones | It's the baddest of the Bones bunch, so its HP is really high. When its HP get down to 0, it might rise again. | 20 | 5 | 2 | Palace of Shadow | ||
24 | Hammer Bro. | Well - known for their vicious and relentless hammer jobs, Hammer Bros. have a reputation as one of Mario's toughest enemies... | 7 | 4 | 1 | Glitz Pit, Rogueport Sewers | ||
25 | Boomerang Bro. | A Koopa who uses boomerangs instead of hammers. Beware of returning boomerangs! | 7 | 2 | 1 | Glitz Pit | ||
26 | Fire Bro. | A relative of the Hammer Bros. who can spit fire. If one of his blasts hit you, you may catch on fire! | 7 | 3 | 1 | Glitz Pit | ||
27 | Lakitu | A cloud-riding member of the Koopa tribe, Lakitu attacks by throwing Spiny eggs, which slowly hatch into Spinies. | 5 | 2 | 0 | Glitzville, Pit of 100 Trials (23, 28) | ||
28 | Dark Lakitu | A Lakitu on a dark cloud. It throws eggs at you that sometimes hatch into Sky-Blue Spinies. | 13 | 5 | 0 | Pit of 100 Trials (61, 66) | ||
29 | Spiny | A spike-covered member of the Koopa Tribe with extremely high Defense. It cannot be damaged when it rolls into a ball. | 3 | 3 | 3 | Glitzville, Pit of 100 Trials (21-29) | ||
30 | Sky-Blue Spiny | Spawned from a pipe thrown by Dark Lakitu, it will charge at you. When it's balled up, your attacks won't work. | 6 | 6 | 4 | Pit of 100 Trials (61, 66) | ||
31 | Buzzy Beetle | It's well protected and immune to fire or explosions, but if you flip it over, its Defense drops to zero. | 5 | 3 | 4 | Creepy Steeple, Pirate's Grotto, Pit of 100 Trials (31, 39) | ||
32 | Spike Top | This Buzzy has high defense and a pointy spike on its shell. You'll take damage if you stomp on it. | 5 | 3 | 4 | Creepy Steeple, Riverside Station, Pit of 100 Trials (45) | ||
33 | Parabuzzy | A Buzzy with wings and high Defense. It flies in the air, but it'll come down if you stomp on it. | 5 | 3 | 4 | Pirate's Grotto, Pit of 100 Trials (33, 38) | ||
34 | Spiky Parabuzzy | A Buzzy with wings and a spike. It flies, so a hammer won't reach. It's hard to find attacks that work. | 5 | 3 | 4 | Riverside Station, Pit of 100 Trials (45) | ||
35 | Red Spike Top | The sturdiest of all the Buzzy Beetles, a Red Spike Top is impervious to
fire and explosions. Plus, the spike on its back protects it from being flipped over. |
5 | 3 | 4 | Glitz Pit | ||
36 | Magikoopa | A Koopa wizard that'll use all sorts of magic. It breaks apart in multiple copies, so beat it as quickly as you possibly can! | 7 | 4 | 0 | Rogueport Sewers | ||
37 | Red Magikoopa | This red-garbed Koopa wizard uses a wide variety of magic, including Attack and Defense-boosting spells. | 7 | 4 | 0 | Glitz Pit | ||
38 | White Magikoopa | A white-robed Koopa wizard that uses a wide variety of magic, including magic that replenishes its own HP and that of its allies. | 7 | 4 | 0 | Glitz Pit | ||
39 | Green Magikoopa | A green-robed Koopa wizard that uses a variety of magic spells, including ones that electrify allies or make them invisible. | 7 | 4 | 0 | Glitz Pit | ||
40 | Kammy Koopa | An old witch who's always with Bowser. She's a nasty, magic-using crone, but you should still respect your elders! Remember that! | 50 | 5 | 0 | Palace of Shadow | ||
41 | Bowser | 1st: Mario's fated enemy. Bowser the Koopa King is a foe to be feared. His typical turf is NOT Glitzville.
2nd: Mario's sworn enemy. He's a big galoot who's come to swipe Princess Peach and the Crystal Stars. |
30/70 | 3/7 | 1/2 | Glitzville, Palace of Shadow | ||
42 | Gus | A super-annoying guy with a big spear that he tends to throw at people. Some people think he's a bunch of sass talk, but he's tough. | 20 | 3 | 0 | Rogueport | ||
43 | Dark Craw | A ghastly-looking spearman that'll poke your feet if you try to stomp it when its spear is pointing up. It attacks by throwing spears or charging. | 20 | 6 | 0 | Glitz Pit, Pit of 100 Trials (61-69) | ||
44 | Bandit | A petty thief that charges at people and tries to steal coins. If you guard well, though, he can't steal a thing! | 5 | 2 | 0 | Glitz Pit, Pit of 100 Trials (22, 27) | ||
45 | Big Bandit | A Bandit boss that steals items as well as coins. Guard when he charges at you to hold on to your goods! | 8 | 3 | 0 | Glitz Pit | ||
46 | Badge Bandit | A Bandit who steals badges. His HP and Attack are high. Use your Guard well to keep your badges! | 12 | 5 | 0 | Pit of 100 Trials (51, 56) | ||
47 | Spinia | A strange creature made of thin, papery boards. Still a completely mysterious species. | 3 | 1 | 0 | Rogueport Sewers, Glitz Pit, Pit of 100 Trials (1-9) | ||
48 | Spania | A Spinia with spines on its head. If you stomp on it, you'll take damage. For whatever reasons, it looks really peeved. | 3 | 1 | 0 | Rogueport Sewers, Glitz Pit, Pit of 100 Trials (1-9) | ||
49 | Spunia | A creature with a body made up of springy discs. It may not look like much, but it's pretty tough. | 12 | 7 | 2 | Rogueport Sewers, Pit of 100 Trials (81-89) | ||
50 | Fuzzy | A parasite that sucks up its opponent's HP to replenish its own. Fuzzies are so hyper that it's hard to time your Guard Action Command. | 3 | 1 | 0 | Shhwonk Fortress, Pit of 100 Trials (1-9) | ||
51 | Gold Fuzzy | A gold-colored Fuzzy that attacks by charging at you. Unlike normal Fuzzies, it won't drain your HP. | 10 | 1 | 0 | Shhwonk Fortress | ||
52 | Green Fuzzy | This minty Fuzzy replenishes its HP as it drains yours. And it can multiply. | 5 | 3 | 0 | Glitz Pit, Keelhaul Key | ||
53 | Flower Fuzzy | A Fuzzy with lovely coloring. It'll suck your FP and attack with magic when full. | 6 | 3 | 0 | Glitz Pit, Keelhaul Key, Pit of 100 Trials (31-39) | ||
54 | Pokey | A cactus ghoul covered from head to base in nasty spines. It attacks by lobbing sections of itself at you, and can even call other Pokeys to fight alongside it. | 4 | 3 | 0 | Glitz Pit, Pit of 100 Trials (11-19) | ||
55 | Poison Pokey | A poisonous Pokey that attacks with poison and sometimes calls in friends. Take it out quickly. | 8 | 4 | 0 | Riverside Station, Pit of 100 Trials (44, 49) | ||
56 | Pale Piranha | A monochrome Piranha Plant that attacks with a nasty bite. If you see one, throw all you've got at it, or run. | 4 | 2 | 0 | Boggly Woods, Glitz Pit, The Great Tree | ||
57 | Putrid Piranha | A poisonous Piranha Plant. It'll poison your allies. Use your guard effectively to avoid poisoning. | 8 | 3 | 0 | Keelhaul Key | ||
58 | Frost Piranha | A Piranha Plant with ice powers that's weak against fire. Its biting attack sometimes freezes you. | 10 | 5 | 0 | Fahr Outpost, Pit of 100 Trials (61-69) | ||
59 | Piranha Plant | The strongest of the Piranha Plants. It likes to live... in pipes. | 15 | 9 | 0 | Pit of 100 Trials (81-80) | ||
60 | Crazee Dayzee | This fleet-footed flower foe is super-cute, and it sings one hypnotically sleepy lullaby. | 7 | 2 | 0 | Twilight Trail | ||
61 | Amazy Dayzee | A mystical Dayzee that's almost never seen. Since it has such a high amount of HP, and because it's so quick to run away, this creature is almost impossible to beat. | 20 | 20 | 1 | Twilight Trail, Pit of 100 Trials (92-94 and 96-98) | ||
62 | Pider | A spidery creature that drops down on webs. It can shoot out three web-wads to attack consecutively. | 5 | 2 | 0 | Great Tree, Glitz Pit, Pit of 100 Trials (11-19) | ||
63 | Arantula | A spider-like creature that lives deep underground and spits web-wads. Its coloring is intimidating, but don't worry; it's not poisonous. | 16 | 7 | 0 | Pit of 100 Trials (83, 88) | ||
64 | Swooper | A roosting creature that will hang from the ceiling until damaged. | 6 | 3 | 0 | Creepy Steeple, Glitz Pit | ||
65 | Swoopula | An HP-sucking batlike thing. Its name comes from its swooping, blood-sucking attack. | 9 | 4 | 0 | Palace of Shadow, Pit of 100 Trials (71-79) | ||
66 | Swampire | A feared health-sucking bat that lives in the darkness. It steals your HP to add to its own. | 20 | 6 | 0 | Pit of 100 Trials (91-99) | ||
67 | Dark Puff | A thunderhead that attacks with lightning. Don't touch it when it's charged up, or you'll be in for a shock. | 3 | 2 | 0 | Boggly Woods, Glitz Pit, Pit of 100 Trials (11-19) | ||
68 | Ruff Puff | A relative of the Dark Puff... or perhaps just a different-colored one. It charges up and shocks you with lightning. | 7 | 4 | 0 | Riverside Station | ||
69 | Ice Puff | Ruff Puff's chilly brother, it will sometimes freeze you with its cold breath. | 9 | 4 | 0 | Fahr Outpost, Pit of 100 Trials (51-59) | ||
70 | Poison Puff | A poisonous cloud creature. It'll charge you or try to poison you, and
if you touch it while it's storing poison, you'll get hurt. |
15 | 8 | 0 | Pit of 100 Trials (91-99) | ||
71 | Boo | A somewhat shy ghost that can make itself or its allies invisible. It may be a ghost, but it's pretty cute. | 7 | 3 | 0 | Creepy Steeple, Pit of 100 Trials (31-40) | ||
72 | Atomic Boo | A massive creature made up of countless Boos. It attacks by breaking apart and sending out hundreds of Boos. | 40 | 4 | 0 | Creepy Steeple | ||
73 | Dark Boo | A creepy-looking Boo with high HP and Attack. Get it before it turns invisible! | 8 | 5 | 0 | Poshley Sanctum, Pit of 100 Trials (53, 58) | ||
74 | Ember | These blue flame spirits are susceptible to ice and explosive attacks. They're said to be vengeful spirits of the recent dead. | 8 | 3 | 0 | Keelhaul Key, Pirate's Grotto | ||
75 | Lava Bubble | This flame spirit is vulnerable to explosions and ice attacks. If you stomp on it, you'll take damage. | 6 | 4 | 0 | Pirate's Grotto, Pit of 100 Trials (43, 48) | ||
76 | Phantom Ember | An angry spirit from beyond. Its flame attack will set you on fire. | 10 | 5 | 0 | Palace of Shadow, Pit of 100 Trials (71-79) | ||
77 | Bald Cleft | Basically a rock monster with a swarthy-looking face. It attacks by charging and is impervious to fire. | 2 | 1 | 2 | Shhwonk Fortress | ||
78 | Hyper Bald Cleft | A hyperactive Bald Cleft that can charge up energy, boosting its Attack to eight. | 3 | 2 | 2 | Glitz Pit | ||
79 | Cleft | A spiky, rock-headed jerk that's impervious to fire attacks and has a solid body. | 2 | 2 | 2 | Shhwonk Fortress, Boggly Woods, Pit of 100 Trials (12, 17) | ||
80 | Iron Cleft (Red) | No attacks can pierce the Defense of this hard, metallic Cleft. Are they impossible to defeat??? | 6 | 4 | 0 | Glitz Pit | ||
81 | Iron Cleft (Green) | No attacks can pierce the Defense of this hard, metallic Cleft. Are they
impossible to defeat??? Since this one is wearing green shoes, it must be the younger brother. |
6 | 4 | 0 | Glitz Pit | ||
82 | Hyper Cleft | A hyperactive Cleft that uses charge moves to boost its Attack power to 9. | 4 | 3 | 3 | Twilight Trail | ||
83 | Moon Cleft | A Cleft living on the moon. Its Defense is high, but if you turn it over with an explosion, its Defense goes down to 0. | 6 | 5 | 5 | Moon, Pit of 100 Trials (55) | ||
84 | Bristle | A petrified, spine-covered monster that attacks by charging at you and
is impervious to fire. If you approach, its spikes will pop out and poke you. |
2 | 1 | 4 | Shhwonk Fortress, Glitz Pit | ||
85 | Dark Bristle | An ancient creature made of rock. Its Defense is high. You can't jump on it because of its spikes, and you can't get close to it because of its spears. | 8 | 8 | 4 | Pit of 100 Trials (81-89) | ||
86 | Bob-omb | A round bomb soldier that gets furious when damaged and attacks by charging and then exploding. | 4 | 2 | 1 | Glitz Pit, Pit of 100 Trials (24, 29) | ||
87 | Bulky Bob-omb | A big pink Bob-omb that explodes after 4 turns. That explosion is big, so take it out before then. | 6 | 2 | 1 | Pirate's Grotto, Pit of 100 Trials (41-49) | ||
88 | Bob-ulk | A really, really big Bob-omb that explodes after 4 turns. Take it out before then or you'll be peeling your lips off the ceiling! | 10 | 4 | 2 | Pit of 100 Trials (91-99) | ||
89 | Chain Chomp | It's tough to damage this creature, but it has somewhat low HP, so it's possible to take it out with one decisive blow. | 7 | 6 | 5 | Palace of Shadow, Pit of 100 Trials (75) | ||
90 | Red Chomp | A red, brutal Chain-Chomp. Attack and Defense are high. Rumor has it that it's so angry because someone painted it red while it was sleeping... | 6 | 5 | 3 | Glitz Pit, Pit of 100 Trials (54, 59) | ||
91 | Bill Blaster | A large black cannon that shoots Bullet Bills. Unknown whether it is alive or not. | 5 | 0 | 2 | Pirate's Grotto | ||
92 | Bullet Bill | A projectile that attacks after being shot from a Bill Blaster. Take it out before it slams into you. | 2 | 4 | 1 | Pirate's Grotto | ||
93 | Bombshell Bill Blaster | A much tougher Bill Blaster. It's really strong, but if you don't beat it, it'll keep shooting Bombshell Bills. | 10 | 0 | 4 | Palace of Shadow | ||
94 | Bombshell Bill | A souped-up Bullet Bill. It'll hit you hard if you don't take it out first. Its HP is low, so do it quickly! | 3 | 6 | 2 | Palace of Shadow | ||
95 | Dark Wizzerd | A part-machine, part-organic, magic-using entity. It'll multiply itself to confuse you. | 10 | 5 | 2 | Palace of Shadow, Pit of 100 Trials (63, 68) | ||
96 | Wizzerd | A part-machine, part-organic creature who uses different kinds of magic. It looks to be the best tickler of all time. | 10 | 6 | 3 | Pit of 100 Trials (71-79) | ||
97 | Elite Wizzerd | The top of the heap for half-machine organisms. It uses various magic moves, and if it's alone, it'll create illusions of itself. | 12 | 8 | 5 | Pit of 100 Trials (91-99) | ||
98 | Blooper | A giant, squid like thing that attacks with its ink and tentacles. Based on its dialect, it may come from the western sea. | 12 | 1 | 0 | Rogueport Sewers | ||
99 | Hooktail | This giant dragon attacks by munching, stomping and breathing stinky,
fiery breath. She hates things that make chirping noises, especially creatures that start with "cr-" and end with "-icket". |
20 (+10 in second phase) | 5 | 1 | Hooktail Castle | ||
100 | Gloomtail | Hooktail's brother. He's a big, dark, poison-spewing baddie. Watch out for his famous Megabreath attack! | 80 | 8 | 2 | Palace of Shadow | ||
101 | Bonetail | The oldest brother of Hooktail. He's just bones now. He's incredibly tough... Maybe even the toughest? | 200 | 8 | 2 | Pit of 100 Trials (100) | ||
102 | Rawk Hawk | A Champion Fighter. Battling him requires a certain level of artistry. "You wanna hate me, but you can't help but love the RAAAAAAAWWWWK!" | 40 | 4 | 0 | Glitz Pit | ||
103 | Macho Grubba | Macho Grubba has the confidence to match his muscles after being powered up by the Crystal Star | 60 | 4 | 0 | Glitz Pit | ||
104 | Doopliss | This is the beast that's plunged Twilight Town into the depths of fear and despair. It enjoys turning innocent people into pigs. | 40 | 4/6 | 0 | Creepy Steeple, Palace of Shadow | ||
105 | Cortez | A pirate spirit who stayed at Keelhaul Key to guard his treasure. | 20(x3) | 4 | 1 | Pirate's Grotto | ||
106 | Smorg | A monster made up of tons of smaller Smorgs. It uses Smorg tentacles to attack. | 4 | 5 | 1 | Excess Express | ||
107 | X-Naut | A foot soldier that uses potions and attacks by ramming. This X-Naut is the lowest of Grodus's underlings. | 4 | 3 | 0 | Great Boggly Tree, X-Naut Fortress | ||
108 | X-Naut PhD | An X-Naut that throws chemicals. Research is ongoing about the effects of the chemicals they throw. | 9 | 4 | 0 | X-Naut Fortress | ||
109 | Elite X-Naut | The pinnacle of the X-Naut troops, this soldier tackles and throws
potions. Elite X-Nauts may be enhanced with nutrients developed by X-Naut PhDs. |
10 | 5 | 1 | X-Naut Fortress | ||
110 | Yux | These pathetically ugly creatures were created in X-Naut laboratories. With Mini-Yux around them, they're impervious to all attacks. | 3 | 2 | 0 | Great Boggly Tree, X-Naut Fortress | ||
111 | Mini-Yux | Each one can divide into two. As long as you clear these out first, ordinary Yux are nothing to be feared. | 1 | 0 | 0 | Great Boggly Tree, X-Naut Fortress | ||
112 | Z-Yux | A genetic improvement on the original Yux. Mini-Z-Yux often appear to restore HP or protect the main unit from damage. | 7 | 4 | 0 | Moon, X-Naut Fortress | ||
113 | Mini Z-Yux | A protector of the Z-Yux. There can be as many as 4. They must all be defeated to make the Z-Yux vulnerable. | 2 | 0 | 0 | Moon, X-Naut Fortress | ||
114 | X-Yux | A new Yux designed to protect important areas. Its attacks will sometimes immobilize you. | 10 | 3 | 1 | X-Naut Fortress | ||
115 | Mini X-Yux | A protector of the X-Yux. You can't attack the main unit until you clear these things out. | 1 | 0 | 0 | X-Naut Fortress | ||
116 | Grodus X | An annoying magical protector of Grodus. When he has 4 of these, he's invincible! | 3 | 4 | 0 | Palace of Shadow | ||
117 | Magnus Von Grapple | A powerful and cutting-edge robot built by X-Naut scientists. It has all
the features expected of a robot, including rocket fists. |
30 | 2 | 1 | Great Boggly Tree | ||
118 | Magnus Von Grapple 2.0 | The biggest upgrades seem to be the flying features. Watch out for the improved machine guns! | 70 | 6 | 2 | X-Naut Fortress | ||
119 | Lord Crump | The X-Naut leader. He likes to attack with body-slams. Always an interesting foe... | 5/60 | 1/3 | 0 | Rogueport, Keelhaul Key | ||
120 | Sir Grodus | The nasty creature who kidnapped Princess Peach. He's into world domination. Some hobby, huh? | 50 | 7 | 1 | Palace of Shadow | ||
121 | Beldam | 1st: The eldest sister and leader of the Shadow Sirens, she uses magic to attack. Her personality stinks.
2nd: Leader of the three Shadow Sirens. She'll throw all sorts of magic at you and has a very unpleasant disposition. |
9/30 | 1/5 | 0 | Boggly Woods, Palace of Shadow | ||
122 | Marilyn | 1st: She's one of the Shadow Sirens, which makes her Beldam's younger sister. She has strong Attack power, so it might be best to defeat her first.
2nd: Beldam's sister, and therefore one of the Shadow Sirens. Her Attack is high, so take her out first. |
12/40 | 2/7 | 0 | Boggly Woods, Palace of Shadow | ||
123 | Vivian | One of the Shadow Sirens and Beldam's youngest sister. She's so cute, she's able to infatuate anyone. | 10 | 1 | 0 | Boggly Woods | ||
124 | Shadow Queen | The demon who possessed Peach. She tried to cast the world into darkness, but Mario whipped her butt good. And Peach is back to normal, thank goodness! | 150 | 7 | 1 | Palace of Shadow |