Paper Mario Wiki
Paper Mario Wiki
Advertisement

Spinies are creatures that look like a cross between a Koopa Troopa and a Buzzy Beetle. They have spiky shells and can't be jumped on without taking damage. Lakitus summon them for backup and throw their shells at Mario to attack. In Paper Mario In Paper Mario: The Thousand-Year Door, they can curl themselves into a ball, making them invincible. They also have very high defence. Some Spinies are even fighters in the Glitz Pit. Their group is called the Spike Storm. A new type of Spiny called the Sky-Blue Spiny appears in the Pit of 100 Trials, and are thrown by Dark Lakitus. In Super Paper Mario, they can be found in the Dotwood Tree, The Overthere, and the Flipside Pit of 100 Trials. A new type of Spiny called a Dark Spiny appears in the Flopside Pit of 100 Trials. They are either thrown by Lakitus or are already spawned in there room when entered. In Paper Mario: Sticker Star, they are first found on Whammino Mountain and are thrown by a Lakitu. In battle, they only charge at Mario. They can also sometimes aid Paragoombas, Green Pokeys, and Koopa Troopas. In Paper Mario: Color Splash, they act pretty much the same way as they did in the first game, with the exception of being vulnerable to POW Blocks. They first appear in the level Daffodil Peak and Sunglow Ridge. Soon after that, they appear in large groups in the Kitano Temple, along with a mini-boss called the Big Spiny.

Tattle[]

Paper Mario: This is a Spiny. Spinies have spikes on their shells that are pretty sharp. Max HP: 5, Attack Power: 4, Defense Power: 3 They'll roll into Spiny Eggs and slam into you. It'll be much easier to fight them if you can flip them over. Their defence power falls to 0.

Paper Mario: The Thousand-Year Door: That's a Spiny. Basically a spike-covered Koopa. Ugh! Looks painful! Max HP is 3, Attack is 3, and Defense is 3. These things have such high Defense that you can't even hurt them when they roll-up. So, when they go back to normal, do all the damage you can, and do it quickly! If you flip them over, their Defense drops to 0. THAT'S the time to take them out. Jumping on them is just plain stupid, so try using a POW Block or some other item.

Super Paper Mario: That's a Spiny... As its name suggests, it is covered with unpleasant, pointy ends... Max HP is 4, Attack is 2, and Defense is 3. Don't bother trying to stomp it... Whatever you do, don't get surrounded by these beasts... Before they hit the ground, they roll into balls. They must train for midair deployment...

Gallery[]


Koopa4KoopasKoopa4reverse
Species: Koopa Troopa | KP Koopa | Paratroopa | KP Paratroopa | Shady Koopa | Shady Paratroopa | Dark Koopa (SPM) | Dark Paratroopa (SPM) | Koopatrol | Dark Koopatrol | Mega Koopa | Mural Koopa
Characters: Kent C. Koopa | King K | Kolorado | Koopa Koot | Kooper | Koopie Koo | Koopley | Koops | Mayor Kroop | Parakarry | The Koopinator
Groups: KP Koopas | Shellshockers | Koopa Paratroopa Stack
Magikoopas
Species: Blue Magikoopa | Red Magikoopa | Yellow Magikoopa | White Magikoopa | Green Magikoopa | Gray Magikoopa | Dark Magikoopa
Characters: Kamek | Kammy Koopa
Groups: Magikoopa Masters
Dry Bones
Species: Dark Bones | Dry Bones | Dull Bones | Red Bones | Dark Dull Bones
Groups: Dead Bones
Spinies
Species: Spiny | Sky-Blue Spiny | Big Spiny
Other
Species: Mega Koopa | Soopa Striker | Koopa Striker | Toopa Striker | Dark Striker
Characters: Bowser | Bowser Jr. | Jr. Troopa | Black Ninjakoopa | Green Ninjakoopa | Yellow Ninjakoopa | Red Ninjakoopa | Tutankoopa | Larry Koopa | Iggy Koopa | Morton Koopa Jr. | Roy Koopa |

Wendy O. Koopa | Ludwig von Koopa | Lemmy Koopa

Groups: Koopa Bros.
Advertisement